top of page

Frazzy

Summary:

          Frazzy is a 2D educational slingshot game where the player has to shoot monsters. In the game the player can choose which color ball they shoot and can only get rid of enemies by shooting them with the ball of the same color. The player is given a score based on how many of the enemies are killed and on level three if the boss is beaten.

My role and experience:

          Frazzy was a one month project where me and a team of four needed to make an educational game for our class. My role on Frazzy was Game Designer and Game Developer. I helped design the choice of color mechanic for the balls. I mostly worked on coding sound for this project for all interactions and for the music.

​

          My experience working on Frazzy taught me a little about how to code sound into a game as well as music. First I coded a swish sound onto the slingshot which was easy. I then coded a bounce sound for when the ball bounces off of the walls. I added a squish sound for when the enemies are crushed by the balls the player shoots. Lastly I worked on adding music to the menu, tutorial, and game. For the menu and tutorial we wanted the same music to flow from scene to scene  and each menu so I needed to learn how to work with Don't Destroy On Load. I did so by placing a sound player on an empty game object and coded it not to destroy between certain scenes but allow it to destroy for others. I then coded the game music since it was different from the menu and tutorial music.

Video of gameplay coming soon!

Port1.PNG
port5.PNG
Port2.PNG
Port3.PNG
port4.PNG
bottom of page